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Choice class structure:
~~~~~~~~~~~~~~~~~~~~~~~~
create class Choice from Win
export:
var Items //{"item1",...}
var SelItems //{lSelectable,...}
var Cursor //(object of Cursor)
var Choice //1
var Top //1
var CanAppend //false
var InsBlock //{|o|nil}
var DelBlock //{|o|nil}
var InRow //0
var InCol //0
var InCurSize //0
method New=ChoiceNew //o:New() --> self
method Init=ChoiceInit //o:Init(Name,R,C,CurSize,Items,SelItems,Clr,Shd) --> true
method FastInit=ChoiceFastInit //o:FastInit(Name,R,C,CurSize,Items,SelItems,Clr,Shd) --> true
method Process=ChoiceProcess //o:Process() --> nChoice
method Done=ChoiceDone //o:Done() --> true
endclass
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